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Cursus: INFOMSEGA
INFOMSEGA
Seminar serious gaming
Cursus informatieRooster
CursuscodeINFOMSEGA
Studiepunten (ECTS)7,5
Categorie / NiveauM (Master)
CursustypeSeminar
VoertaalEngels
Aangeboden doorFaculteit Betawetenschappen; Graduate School of Natural Sciences;
Contactpersoondr. F. Dalpiaz
Telefoon+31 302535913
E-mailF.Dalpiaz@uu.nl
Docenten
Docent
dr. F. Dalpiaz
Overige cursussen docent
Docent
dr. J.M. Houtkamp
Overige cursussen docent
Blok
4  (25-04-2016 t/m 08-07-2016)
Aanvangsblok
4
TimeslotB: DI-ochtend, DO-middag, DO-namiddag
Onderwijsvorm
Voltijd
Cursusinschrijving geopendvanaf 25-01-2016 t/m 21-02-2016
AanmeldingsprocedureOsiris
Inschrijven via OSIRISJa
Inschrijven voor bijvakkersJa
VoorinschrijvingNee
Na-inschrijvingJa
Na-inschrijving geopendvanaf 04-04-2016 t/m 07-04-2016
WachtlijstNee
Plaatsingsprocedureadministratie onderwijsinstituut
Cursusdoelen
The intended learning outcomes for a student that attends the seminar are the following:
  • Knowing state-of-the-art guidelines for designing effective serious games
  • Being able to critically assess (dis)advantages of an existing serious game in a principled way
  • Being aware of what serious games are and their main application domains
  • Understanding the overall production process for serious games
Inhoud
Serious games are digital games whose primary objective is not player entertainment, but rather they are used for objectives that concern training, education, health, public policy, and strategic communication. Despite their increasing popularity, the design, engineering, and production of serious games are still disciplines in their infancy.
In this seminar we provide an introduction to the world of serious games, explore their application domains, and examine the key activities that concern the creation of a serious game following a principled production, design and evaluation paradigm.
The seminar is an interactive and discussion-oriented course. In addition to actively participating in the lectures, the students—organized in teams of two—are expected to conduct the following activities, centered around the choice of one serious game out of a number of games that will be proposed at the beginning of the course:
  • Organize and conduct an evaluation of an existing serious game with representative users
  • Redesign (parts of) the game to improve it, using knowledge and theory from recent literature
  • Present to the rest of the class the chosen game, its evaluation, and other games in the same domain
  • Present to the rest of the class the proposed redesign
  • Make one presentation to the rest of the class concerning the domain of the game that was chosen
  • Write a technical report concerning the evaluation, re-design, and comparison to competitors
Ingangseisen
Je moet een geldige toelatingsbeschikking hebben
Verplicht materiaal
-
Werkvormen (aanwezigheidsplicht)
Hoorcollege (Verplicht)

Toetsen
Eindresultaat
Weging100
Minimum cijfer6

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